MODULES
bulletIntroduction to 3D Animation
bulletAutoCad Drawing
bulletCreating a 3D scene from primitives
bulletPolygon mesh editing tools
bulletMaterials and Texturing
bulletCameras and lighting
bulletAnimation, Rendering and Output Techniques
bulletNURBS and spline-based modeling
bulletAnimating a simple character
bulletDynamic particle systems
bulletMental Ray and special topics in 3D rendering
bulletVideo Editing
bulletSpecial Effects Composition
SOFTWARE TAUGHT
bulletAuto Cad 3D
bullet3Ds Max Advance
bulletLumion
bulletAdobe Premiere
bulletAfter Effects
HIGHLIGHT
bullet Drawing & Perspective of 3D Modeling
bullet Light, Colour & Design
bullet History of Film & Animation
bullet Principles of Animation
bullet Storytelling & Scriptwriting
bullet Fundamentals for Creative Professionals
bullet Idea Jumpstart
bullet Sports & Wellness
bullet Figure Drawing
bullet Practical application using latest versions of tools / software like Auto Cad, 3Ds Max, V-ray, Adobe Premiere.
bullet Hands-on training using latest tools &techniques
bullet Specialization & creating portfolio in the area of interest
bullet Industry-relevant curriculum
CAREER SUPPORT
After course completion, students can get jobs as:
bullet3D (Three-Dimensions) Designer
bulletSpecial Effects Artiste, Animator
bullet3D Compositor / Modeler
bulletMotion Graphic Artist
bulletVisual Effects Artist
bulletGame Design Animator
bulletShedders
bulletModelers
bulletBench Animators
DAY AND TIME
Duration: 4 months
(2 hours a day, 2 days a week)